XIANGLI YAO
★★★★★
GAUNTLETS
MAIN DPS
1.3
VERSION
BASIC DATA
Name | Xiangli Yao | Rarity | ★★★★★ |
Attribute | Electro | Combat role | Main DPS |
Weapon | Gauntlets | Signature weapon | Verity’s Handle |
Resonance Power | Matter Weaver | Special Dish | Vege Omelette |
Release date | 09-07-2024 | Release version | 1.2 |
ASCENSION DATA
Character – Level
Ascension Stats | |||||||||
HP 850 |
ATK 34 |
DEF 100 |
Crit Rate 5% |
Crit DMG 150% |
|||||
Ascension Materials | |||||||||
Note: The data in parentheses represents the total materials.
SKILLS LEVEL-UP DATA
Each Skill – Level
Bonus Stats | ||||
ATK 1.80%/4.20% |
Crit DMG 2.40%/5.60% |
|||
Each Skill Level-Up Materials | ||||
Note: 1. The data in parentheses represents the total materials.
2. Materials for bonus stats are not counted.
3. The data shows the materials needed for each skill to level up.
INTRODUCTION
Xiangli Yao is a 5 ★ rarityElectro attribute and Gauntlets type weapon character in Wuthering Waves.
He is the Principal Investigator in charge of the academics at Huaxu Academy’s Jinzhou Campus. He is the Academy’s youngest multi-disciplinary scientist, and an expert in the research of Automata Mechanics.
Huaxu Academy’s Principal Investigator, Xiangli Yao, displays exceptional expertise in various research fields despite his young age.
He is a gentle yet rational soul, embracing unique insights and commitment to the research of Automata Mechanics.
Official Website’s Introduction.
CHERISHED ITEMS
Xiangli Yao’s ID Card
Xiangli Yao’s work ID card reads “Xiangli Yao, Researcher, Huaxu Academy,” neatly printed.
It took Xiangli Yao an extra year to wear this simple, plain card with a built-in ID chip on his chest compared to his peers at the Academy—a year ago, he had chosen not to take the Academy exam, instead leaving Jinzhou in search of answers to life’s deeper questions. A teenager at the time, he stood at a crossroads, uncertain whether to follow in his parents’ footsteps or forge his own path. However, a year later, his heart led him down a path entirely different from theirs…
On his first day as a researcher, Xiangli Yao placed his ID card neatly on his desk, opened the window, and let the bustling sounds of Jinzhou City drift in.
“Huaxu Academy. It’s a nice place.”
Beep-Boop
This charming little robot, with its slightly yellowed surface, is both simple and compact. Give its tiny head a pat, and it will recite one of the classic Hero Play lines, accompanied by adorable pixel emojis displayed on its somewhat aged monitor. This was Xiangli Yao’s first creation during his student days and served as the prototype for his later inventions, Xiang-Lee and Patty. Despite being Yao’s initial attempt, the robot’s design, materials, and programming beautifully showcase its creator’s ingenuity.
Affectionately named Beep-Boop, this lovable machine eventually found a home with one of Yao’s lucky classmates. From that point on, Xiangli Yao devoted much of his free time to crafting models, robots, and other fascinating gadgets for his friends.
Whether in school or now at the Academy, Yao’s generosity in dedicating time and effort to those around him remains a constant. His selfless nature has always been, and continues to be, an integral part of who he is.
CSC Lock Puzzle
A puzzle crafted from intricately interlocking joints, a testament to its ingenious design. It is said that such trinkets served as gifts from elder members of the Court of Savantae to their younger generations.
Xiangli Yao can still recall the warmth of his father’s rough fingertips as he handed him the puzzle on his birthday. Yet what truly captivated him were its complex arrangements and perplexing structures—such puzzles were what drew him into a world of intricate logic, leaving him spellbound for years to come.
This was Xiangli Yao’s first encounter with a puzzle, but certainly not his last.
WEAPONS
Verity’s Handle
Abyss Surges
Stonard
Gauntlets of Night
ECHO SETS
A | Void Thunder | |||
B | Lingering Tunes | |||
C | Void Thunder | Lingering Tunes |
4 COST ECHOES
Tempest Mephis
Thundering Mephis
Mech Abomination
ECHO STATS
4 | 3 | 3 | 1 | 1 |
Crit Rate Crit DMG | Electro DMG ATK % | Electro DMG ATK % | ATK % | ATK % |
4 | 4 | 1 | 1 | 1 |
Crit Rate | Crit DMG | ATK % | ATK % | ATK % |
SKILL PRIORITY
Res Liberation
➜
Forte circuit
➜
Res Skill
➜
Intro Skill
➜
Normal attack
TEAMS
Xiangli Yao
Xiangli Yao
Xiangli Yao
Yinlin
Changli
Sanhua
Shorekeeper
Verina
Baizhi
RESONANCE CHAIN (DUPES)
Sequence Node – Level
1. Prodigy of Protégés |
Resonance Skill Law of Reigns additionally launches 6 Convolution Matrices at enemies, each dealing Resonance Liberation DMG equal to 8% of the skill’s DMG Multiplier. |
FORTE
Intro Skill: Principle
Attack the target, dealing Electro DMG.Skill DMG | 50.00% |
Concerto Regen | 10 |
Outro Skill: Chain Rule
Xiangli Yao will call down a laser beam upon the first target the incoming Resonator’s Basic Attack hits, dealing Electro DMG equal to 237.63% of Xiangli Yao’s ATK to an area. This effect lasts for 8s and can be triggered once every 2s, up to 3 times.
Inherent Skills:
KnowingGain 5% Electro DMG Bonus after casting Resonance Skill for 8s, stackable for up to 4 times.
Focus
When in Intuition triggered by Resonance Liberation, Xiangli Yao’s resistance to interruption is enhanced.
Normal Attack: Probe
Basic Attack
Perform up to 5 consecutive attacks, dealing Electro DMG.
Heavy Attack
Perform a charged attack at the cost of STA, dealing Electro DMG.
Mid-air Attack
Perform a Plunging Attack from mid-air at the cost of STA, dealing Electro DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Stage 1 DMG | 16.65%*2 |
Stage 2 DMG | 50.10% |
Stage 3 DMG | 20.00%*3 |
Stage 4 DMG | 26.68%*2 + 13.34% |
Stage 5 DMG | 100.00% |
Heavy Attack DMG | 41.65%*2 |
Mid-air Attack DMG | 62.00% |
Dodge Counter DMG | 120.00% |
Heavy Attack STA Cost | 25 |
Mid-air Attack STA Cost | 30 |
Resonance Skill: Deduction
Attack the target, dealing Electro DMG.Skill DMG | 100.00% |
Cooldown | 5s |
Concerto Regen | 7 |
Forte Circuit: Forever Seeking
Resonance Skill – DecipherWhen Capacity reaches 100, Resonance Skill Deduction is replaced by Resonance Skill Decipher. Consume 100 Capacity to cast Resonance Skill Decipher, dealing Electro DMG, considered as Resonance Liberation DMG.
Resonance Skill – Law of Reigns
When Performance Capacity reaches 5 in Intuition state, Resonance Skill Divergence is replaced by Resonance Skill Law of Reigns.
Consume 5 Performance Capacity to cast Resonance Skill Law of Reigns, dealing Electro DMG, considered as Resonance Liberation DMG.
Mid-air Attack – Revamp
Shortly after casting Resonance Skill Decipher or Resonance Skill Divergence, use Basic Attack to perform Mid-air Attack Revamp at the cost of STA, dealing Electro DMG, considered as Resonance Liberation DMG.
Capacity
Xiangli Yao can hold up to 100 Capacity.
Every Normal Attack Probe on hit grants Capacity.
Every Resonance Skill Deduction on hit grants Capacity.
Performance Capacity
Xiangli Yao can hold up to 5 Performance Capacity.
When in Intuition triggered by Resonance Liberation:
– Obtain 1 Performance Capacity when Stage 1 of Basic Attack Pivot – Impale hits a target.
– Obtain 2 Performance Capacity when Stage 2 or 3 of Basic Attack Pivot – Impale hits a target.
– Obtain 2 Performance Capacity for every Resonance Skill Divergence on hit.
– Obtain 3 Performance Capacity for every Mid-air Attack Revamp on hit.
– Obtain 2 Performance Capacity for every Dodge Counter Unfathomed on hit.
Decipher DMG | 200.10% |
Law of Reigns DMG | 48.15%*4 + 128.40% |
Revamp DMG | 11.00%*4 + 33.00% |
Revamp STA Cost | 30 |
Decipher Concerto Regen | 7 |
Law of Reigns Concerto Regen | 10 |
Revamp Concerto Regen | 5 |
Resonance Liberation: Cogitation Model
Attack the target, dealing Electro DMG. Enter Intuition.
When in Intuition:
– Obtain 3 Hypercube(s). Each time Resonance Skill Law of Reigns is cast, consume 1 Hypercube(s). Intuition ends once all Hypercubes are consumed.
– Basic Attack and Heavy Attack are replaced with Basic Attack Pivot – Impale, which performs up to 3 consecutive attacks, dealing Electro DMG.
– Resonance Skill Deduction is replaced with Resonance Skill Divergence, which deals Electro DMG.
– Dodge Counter is replaced with Dodge Counter Unfathomed, considered as Resonance Liberation DMG.
Cogitation Model DMG | 737.42% |
Pivot – Impale Stage 1 DMG | 60.19% |
Pivot – Impale Stage 2 DMG | 30.65% |
Pivot – Impale Stage 3 DMG | 67.03% |
Divergence DMG | 24.94%*3 + 87.29%*2 |
Unfathomed DMG | 19.53%*2 + 156.22% |
Intuition Duration | 24s |
Cogitation Model Cooldown | 25s |
Divergence Cooldown | 7s |
Resonance Cost | 125 |
Cogitation Model Concerto Regen | 20 |
Divergence Concerto Regen | 10 |