SHOREKEEPER
★★★★★
RECTIFIER
SUPPORT
1.3
VERSION
BASIC DATA
Name | Shorekeeper | Rarity | ★★★★★ |
Attribute | Spectro | Combat role | Healer / Support |
Weapon | Rectifier | Signature weapon | Stellar Symphony |
Resonance Power | Euphonic Chrysalis | Special Dish | Creamy Clouds |
Release date | 09-29-2024 | Release version | 1.3 |
ASCENSION DATA
Character – Level
Ascension Stats | |||||||||
HP 1337 |
ATK 23 |
DEF 90 |
Crit Rate 5% |
Crit DMG 150% |
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Ascension Materials | |||||||||
Note: The data in parentheses represents the total materials.
SKILLS LEVEL-UP DATA
Each Skill – Level
Bonus Stats | ||||
HP 1.80%/4.20% |
Healing Bonus 1.80%/4.20% |
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Each Skill Level-Up Materials | ||||
Note: 1. The data in parentheses represents the total materials.
2. Materials for bonus stats are not counted.
3. The data shows the materials needed for each skill to level up.
INTRODUCTION
Shorekeeper is a 5 ★ raritySpectro attribute and Rectifier type weapon character in Wuthering Waves.
“The Second Instance,” the Guardian of the Black Shores, a mythical entity of high-purity Remnant Energy crystals with the power to control the stars, only appearing during time of crisis to aid the true leader of the Black Shores. Unlike conventional resonance logic, the Second Instance can directly utilize Remnant Energy as her body is composed of Sonoro Spheres.
The Shorekeeper of the Black Shores, a mysterious divine being governing the essence of aloofness, emerges in response to your summon. Having spent eons in guardianship, the first stirrings of emotion and desire awaken within her heart, fostering a firm determination to connect with the world — and with you.
Official Website’s Introduction.CHERISHED ITEMS
Damaged Death Star
A shattered crystal fell from the Shorekeeper’s body, dimming as its energy waned.
The stars lit the path ahead as the tide of calamities ebbed. Steadfast in her duty, the Shorekeeper used herself as a medium, while the relentless occurences of the Lament threatened to tear her apart. Energy crystals dimmed and detached, leaving cracks across her body, only to be replaced by new ones she forged from Remnants.
Though parts of her were lost, the Shorekeeper endured, like the Ship of Theseus—a vessel of change, each fragment a record of her past and the essence of who she is today.
Hourglass of Cycle
Stars flicker in the eternal night beneath the Black Shores, where time flows without the rhythm of seasons. In this place untouched by time, Rover created a self-sustaining hourglass for the Shorekeeper.
An energy substance flows endlessly between its twin chambers, completing a cycle every 42 days. This number, both finite and boundless, marks the time the Tethys System requires for a full simulation and deduction cycle—from bloom to doom. During this 42-day interval set by Rover, the Shorekeeper finds brief yet comforting solace in her lifelong vigil as she waits for the day she’s reunited with her one and only.
“We Are One”
A record crafted from a substance infused with Remnant Energy, possessing near-infinite storage.
It holds every sound the Shorekeeper has ever gathered from this planet—storm and wind, the cries of birds, the songs of whales. It captures music spanning countless eras and vowel whispers from over 50 languages… Each sound is a testament to the marvel of existence, a trace of life, science, and the civilizations that once thrived.
The Shorekeeper preserved her duet with Rover at the end of this record. To her, this melody is proof of their existence. As long as the record endures and the sounds of this planet continue, the contents of this record will forever grow.
WEAPONS
Stellar Symphony
Variation
Rectifier #25
Rectifier of Voyager
ECHO SETS
A | Rejuvenating Glow |
4 COST ECHOES
Fallacy of No Return
Bell-Borne Geochelone
ECHO STATS
4 | 3 | 3 | 1 | 1 |
Healing Bonus Crit DMG | Energy Regen Espectro DMG | Spectro DMG HP% | HP % | HP % |
SKILL PRIORITY
Res Skill
➜
Res Liberation
➜
Intro Skill
➜
Normal Attack
➜
Forte Circuit
TEAMS – FLEXIBLE (ANY TEAM)
Xiangli Yao
Jinhsi
Rover
Yinlin
Zhezhi
Yuanwu
Shorekeeper
Shorekeeper
Shorekeeper
RESONANCE CHAIN (DUPES)
Sequence Node – Level
1. Unspoken Conjecture |
The Stellarealms generated by Resonance Liberation End Loop gain the following enhancements: – The effective range of the healing and buffs is extended by 150% – The duration is extended by 10s. – Casting Intro Skill Discernment no longer ends the existing Stellarealm. |
FORTE
Intro Skill: Proof of Existence
EnlightenmentShorekeeper appears to restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. This is considered Resonance Skill DMG.
Discernment
When a Supernal Stellarealm is generated, Shorekeeper’s first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. Casting Discernment ends the current Stellarealm, restores HP for all nearby party members, and deals Spectro DMG to the targets. This attack is guaranteed to be a Critical Hit dealing Resonance Liberation DMG. The Intro Skill Discernment can only be triggered once each time a Supernal Stellarealm is generated.
Enlightenment DMG | 22.79%*5 |
Discernment DMG | 9.88%*3 HP |
Enlightenment Healing | 130 + 0.60% HP |
Discernment Healing | 45.30 + 0.66% HP |
Enlightenment Concerto Regen | 10 |
Discernment Concerto Regen | 20 |
Outro Skill: Binary Butterfly
Shorekeeper summons 1 Flare Star Butterfly and 1 Dim Star Butterfly to circle the Resonator on the field for up to 30s, granting the following effects:
– If the Resonator on the field is hit or launched, tapping the Dodge Button allows the Resonator to immediately recover from the interruption, triggering a successful Dodge. The Resonator launched in the air can land on the ground standing if they are close to the ground. This effect can be triggered up to 5 time(s).
– All nearby party members’ DMG is Amplified by 15%.
Inherent Skills:
Life EntwinedWhen a Resonator other than Shorekeeper takes a fatal blow, they will not be knocked out and will instead be healed for 50% of Shorekeeper’s HP while Shorekeeper loses the same amount of HP. Shorekeeper’s HP will not go below 1 from this effect. This effect can be triggered once every 10 minutes.
Self Gravitation
When the Resonator on the field is within the effective range of a Stellarealm, Shorekeeper’s Energy Regen increases by 10%, and Rover’s Energy Regen also increases by 10% if Rover is on the team.
Normal Attack: Origin Calculus
Basic AttackPerform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.
Heavy Attack
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
– Generate a segment of Deductive Data every second;
– Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.
Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.
Dodge Counter
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Stage 1 DMG | 15.99% |
Stage 2 DMG | 12.00%*2 |
Stage 3 DMG | 11.73%*3 |
Stage 4 DMG | 36.58% |
Heavy Attack DMG | 23.04% |
Plunging Attack DMG | 37.20% |
Dodge Counter DMG | 44.00%*2 |
Heavy Attack STA Cost | 25 |
Plunging Attack STA Cost | 30 |
Resonance Skill: Chaos Theory
Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2. Can be performed in mid-air.Dim Star Butterfly DMG | 15.75% |
Healing | 660 + 3.00% HP |
Cooldown | 16s |
Concerto Regen | 20 |
Forte Circuit: Astral Chord
Flare Star ButterflyHitting a target with a Normal Attack generates a Collapsed Core, which transforms into a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, Shorekeeper’s next Basic Attack hit will instantly convert a Collapsed Core into a Flare Star Butterfly.
Illation
When Shorekeeper has 5 segments of Empirical Data, casting Heavy Attack will consume all segments to pull in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.
Transmutation
When Shorekeeper has 5 segments of Empirical Data, casting Mid-air Attack will consume all segments to deal Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Quickly press the Normal Attack Button afterward to perform Basic Attack Stage 2.
Empirical Data
Shorekeeper can hold up to 5 segments of Empirical Data.
– Obtain 1 segment of Empirical Data when Basic Attack Stage 1, 2, or 4 hits a target.
– Obtain 2 segments of Empirical Data when Basic Attack Stage 3 hits a target.
– Obtain 1 segment of Empirical Data when Mid-air Attack hits a target.
– Obtain 1 segment of Empirical Data when Dodge Counter hits a target.
Flare Star Butterfly DMG | 18.76% |
Illation DMG | 9.54%*5 |
Transmutation DMG | 37.20% |
Illation STA Cost | 25 |
Transmutation STA Cost | 30 |
Illation Concerto Regen | 6 |
Transmutation Concerto Regen | 6 |
Resonance Liberation: End Loop
Outer StellarealmGenerate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.
Inner Stellarealm
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper’s Energy Regen, all party members gain a 0.01% increase of Crit. Rate, up to 12.5%. Inner Stellarealm has all the effects of the Outer Stellarealm.
Supernal Stellarealm
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper’s Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
Healing | 220 + 1.20% HP |
Stellarealm Duration | 30s |
Cooldown | 25s |
Resonance Energy Cost | 175 |
Concerto Regen | 20 |