

LUMI
★★★★

BROADBLADE

SUB DPS
1.4
VERSION
BASIC DATA
Name | Lumi | Rarity | ★★★★ |
Attribute | Electro | Combat role | Sub DPS |
Weapon | Broadblade | Signature weapon | None |
Resonance Power | Kaleido Refraction | Special Dish | Yuezhou Spicy Meat Noodles |
Release date | 12-12-2024 | Release version | 1.4 |
ASCENSION DATA
Character – Level
Ascension Stats | |||||||||
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HP 680 |
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ATK 27 |
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DEF 72 |
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Crit Rate 5% |
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Crit DMG 150% |
Ascension Materials | |||||||||
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Note: The data in parentheses represents the total materials.
SKILLS LEVEL-UP DATA
Each Skill – Level
Bonus Stats | ||||
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ATK 1.80%/4.20% |
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Crit Rate 1.20%/2.80% |
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Each Skill Level-Up Materials | ||||
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Note: 1. The data in parentheses represents the total materials.
2. Materials for bonus stats are not counted.
3. The data shows the materials needed for each skill to level up.
INTRODUCTION
Lumi is a 4 ★ rarityElectro attribute and Broadblade type weapon character in Wuthering Waves.
Born disciplined, she is now enjoying her daily tasks as a diligent courier, honoring her duty of punctual delivery.
Official Website’s Introduction.
CHERISHED ITEMS
Lollo Marker
Crafted by Lollo Logistics, this pen has journeyed alongside Lumi throughout Solaris. She uses it to sign logistics documents and chronicle her adventures in her travel journal. In her travels, Lumi has crossed paths with fascinating and kind-hearted strangers, savored local delicacies and quirky snacks, and documented bizarre Tacet Discords that remain uncharted… even the lighthearted anecdotes shared by her colleagues find their way into her travel journal, recorded with joy and enthusiasm.
Navigator Baton
When Lumi first joined Lollo Logistics, she faced challenges in mastering her Forte. Under the guidance of a seasoned mentor, she fashioned this field command baton, which became her steadfast companion through her most anxious days. It witnessed her transformation from a trembling novice into a skilled navigator, and eventually, a trusted team leader. In the dark of night, the baton’s shimmering hue casts a reassuring glow, a symbol of Lumi’s growth.
Squeakie Plushie
A stress-relief squeeze plushie, designed by Lumi in the likeness of her beloved companion, Squeakie. As life unfolds, Lumi faces many unexpected challenges. While she adeptly navigates her own challenges, the struggles of others can be quite a handful—each person’s wishes and expectations are as varied as the packages she manages. While she’s alone, Lumi sometimes squeezes the plushie tightly, letting the weight of her worries dissipate with each squeeze.
WEAPONS

Ages of Harvest

Verdant Summit

Lustrous Razor

Autumntrace
ECHO SETS
A | ![]() | Moonlit Clouds | ||
B | ![]() | Void Thunder | ![]() | Moonlit Clouds |
4 COST ECHOES

Impermanence Heron


Tempest Mephis


Thundering Mephis

ECHO STATS
4 | 3 | 3 | 1 | 1 |
Crit Rate Crit DMG | Electro DMG Energy Regen % | Electro DMG Energy Regen % | ATK % | ATK % |
4 | 4 | 1 | 1 | 1 |
Crit Rate | Crit DMG | ATK % | ATK % | ATK % |
SKILL PRIORITY

Forte circuit
➜

Res Liberation
➜

Res Skill
➜

Intro Skill
➜

Basic Attack
TEAMS

Jinhsi


Carlotta


Xiangli Yao


Yuanwu


Yuanwu


Yuanwu


Shorekeeper


Verina


Baizhi

RESONANCE CHAIN (DUPES)
Sequence Node – Level
1. Parcel To Be Delivered |
After casting Energized Rebound, additionally recovers 60 STA within 3s. |
FORTE
Intro Skill: Special Delivery
Enter Yellow Light Mode and attack the target, dealing Electro DMG.Skill DMG | 28.34%*3 |
Concerto Regen | 10 |
Outro Skill: Escorting
The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.
Inherent Skills:
PathfindingGain 10% Electro DMG Bonus when in Red Light Mode.
Expediting
Casting Energized Pounce or Energized Rebound increases ATK by 10% for 5s.
Normal Attack: Navigation Support
Yellow Light: Basic AttackSummon Squeakie to shoot three shots in a row, dealing Electro DMG.
Yellow Light: Sprint
Dodge to perform Sprint and enter Zoom Mode. Lumi is unable to Dodge when performing Sprint.
Yellow Light: Zoom
When in this state, automatically shoot Glitters at a locked-on target and deal Electro DMG, considered Basic Attack DMG.
Yellow Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Basic Attack
Perform up to 3 consecutive attacks, dealing Electro DMG.
Red Light: Heavy Attack
Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG, considered Basic Attack DMG.
Red Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.
Yellow Light: Basic Attack | 16.00%*3 |
Glitter | 32.00% |
Yellow Light: Plunging Attack | 48.00% |
Red Light: Basic Attack 1 DMG | 45.60% |
Red Light: Basic Attack 2 DMG | 54.15% + 10.83%*5 |
Red Light: Basic Attack 3 DMG | 32.49% + 75.81% |
Red Light: Heavy Attack DMG | 33.25%*2 |
Red Light: Plunging Attack DMG | 57.00% |
Red Light: Dodge Counter DMG | 84.15% + 16.83%*5 |
Yellow Light: Plunging Attack STA Cost | 30 |
Red Light: Heavy Attack STA Cost | 25 |
Red Light: Plunging Attack STA Cost | 30 |
Resonance Skill: Searchlight Service
Pounce.When in Yellow Light Mode, use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to Red Light Mode.
Lumi will perform a Pounce without STA cost when switched onto the field.
Rebound.
When in Red Light Mode, use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to Yellow Light Mode.
Yellow Light Mode.
Perform ranged attacks when in Yellow Light Mode.
Red Light Mode.
Perform melee attacks when in Red Light Mode.
Pounce DMG | 91.20% |
Rebound DMG | 87.40% |
Pounce STA Cost | 30 |
Rebound STA Cost | 30 |
Forte Circuit: Signal Light
Energized PounceWhen Yellow Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Pounce that deals Electro DMG and enter Red Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Red Spotlight Mode, the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of Sparks recovered.
Red Spotlight Mode ends after performing altogether 4 Basic Attacks and/or Heavy Attacks.
Energized Rebound
When Red Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Rebound that deals Electro DMG and enter Yellow Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Yellow Spotlight Mode, Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of Sparks recovered.
Yellow Spotlight Mode ends after shooting 6 Glares.
Laser
Casting Outro Skill consumes all Sparks obtained in the current mode.
Laser can be cast when the amount of consumed Sparks is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.
Every 25 Sparks consumed generates 1 extra Laser beam, up to 4 Laser beams.
Yellow Light Spark
Lumi can hold up to 100 Yellow Light Sparks.
Lumi obtains Yellow Light Spark under the following conditions:
When Yellow Light: Basic Attack hits the target;
When Glitter hits the target;
When Glare hits the target;
When Resonance Skill Energized Rebound hits the target;
When casting Intro Skill Special Delivery.
Red Light Spark
Lumi can hold up to 100 Red Light Sparks.
Lumi obtains Red Light Spark under the following conditions:
When Normal Attack Navigation Support hits the target in Red Light Mode or Red Spotlight Mode.
Glare DMG | 41.00% |
Red Spotlight: Basic Attack 1 DMG | 60.48% |
Red Spotlight: Basic Attack 2 DMG | 69.57% + 13.92%*5 |
Red Spotlight: Basic Attack 3 DMG | 47.15% + 110.00% |
Red Spotlight: Heavy Attack DMG | 44.35%*2 |
Energized Pounce DMG | 92.20%*2 |
Energized Rebound DMG | 126.60% |
Single Laser Beam DMG | 37.50% |
Energized Pounce Concerto Regen | 12 |
Energized Rebound Concerto Regen | 12 |
Resonance Liberation: Squeakie Express
Throw the giant Squeakie at the target, dealing Electro DMG.
Skill DMG | 480.00% |
Cooldown | 20s |
Resonance Cost | 125 |
Concerto Regen | 20 |