CAMELLYA
★★★★★
SWORD
MAIN DPS
1.4
VERSION
BASIC DATA
Name | Camellya | Rarity | ★★★★★ |
Attribute | Havoc | Combat role | Main DPS, Sub DPS |
Weapon | Sword | Signature weapon | Red Spring |
Resonance Power | Sanguine Blossom | Special Dish | Iced Grape Tea |
Release date | 14-11-2024 | Release version | 1.4 |
ASCENSION DATA
Character – Level
Ascension Stats | |||||||||
HP 831 |
ATK 37 |
DEF 90 |
Crit Rate 5% |
Crit DMG 150% |
|||||
Ascension Materials | |||||||||
Note: The data in parentheses represents the total materials.
SKILLS LEVEL-UP DATA
Each Skill – Level
Bonus Stats | ||||
ATK 1.80%/4.20% |
Crit DMG 2.40%/5.60% |
|||
Each Skill Level-Up Materials | ||||
Note: 1. The data in parentheses represents the total materials.
2. Materials for bonus stats are not counted.
3. The data shows the materials needed for each skill to level up.
INTRODUCTION
Camellya is a 5 ★ rarityHavoc attribute and Sword type weapon character in Wuthering Waves.
Bloom Bearer from the Black Shores, Camellya is a laid-back character free from shackles, with her personal aroma of “danger.” Intrigued by the belief in fate, she wanders the lands of her own accord, following such a chain of scenarios and its vague guidance.
Official Website’s Introduction.
CHERISHED ITEMS
Wooden Doll
An intricately carved wooden doll, shaped in {PlayerName}’s likeness and crafted from the roots created by Camellya’s Forte. It reflects her unique aesthetic. Before their reunion in Jinzhou, Camellya had made countless attempts to sculpt the doll’s face, each attempt leading to frustration as she could never quite perfect the final stroke. Now, after all the vague attempts and disappointments, her vision has finally come to life. As she gazes upon her creation, she can’t help but chuckle. “So, this is what it was meant to be like,” she thought. “Hehe, just as adorable as I imagined.”
Spectrum Bracelet
A frequency spectrum-monitoring bracelet designed by the Black Shores, created at Camellya’s strong insistence. Its design resembles a cherished gift from a bygone era, equipped with similar tracking features to keep the wearer’s location and safety known from afar. Camellya understands that she is no longer the Lady Flora of old, nor does she wish to be. Gone are the days of shadowing {PlayerName}, but so what? Both of them will do what makes them happy. For her, this is the sole anchor in an endless sea of meaninglessness.
A Camellia
A flower dedicated to a certain person. Whether as a leader, a Modulator, or now as the Rover, the hero of Jinzhou, a guide… Camellya has never cared about {Male=his;Female=her} title or accompanying responsibilities. However, she knows she cannot, and indeed will not, let her own perspective on life color {Male=his;Female=her} judgment. So let this everlasting flower convey her feelings where mere words may fall short. “It only blooms for you, forever and always.”
WEAPONS
Red Spring
Emerald of Genesis
Blazing Brilliance
Lumingloss
ECHO SETS
A | Sun Sinking Eclipse | |||
B | Sun Sinking Eclipse | Lingering Tunes | ||
C | Sun Sinking Eclipse | Moonlit Clouds |
4 COST ECHOES
Crownless
Dreamless
ECHO STATS
4 | 3 | 3 | 1 | 1 |
Crit Rate Crit DMG | Havoc DMG ATK % | Havoc DMG ATK % | ATK % | ATK % |
4 | 4 | 1 | 1 | 1 |
Crit Rate | Crit DMG | ATK % | ATK % | ATK % |
SKILL PRIORITY
Normal attack
➜
Res Skill
➜
Forte circuit
➜
Res Liberation
➜
Intro Skill
TEAMS
Camellya
Camellya
Camellya
Sanhua
Yinlin
Rover
Shorekeeper
Verina
Verina
RESONANCE CHAIN (DUPES)
Sequence Node – Level
1. Somewhere No One Travelled |
Casting Intro Skill Everblooming increases Camellya’s Crit. DMG by 28% for 18s. This effect can be triggered once every 25s. Immune to interruptions while casting Ephemeral. |
FORTE
Intro Skill: Everblooming
Attack the target, dealing Havoc DMG.
Skill DMG | 100.00% |
Concerto Regen | 10 |
Outro Skill: Twining
Attack the target, dealing Havoc DMG equal to 329.24% of Camellya’s ATK. After activating Forte Circuit’s Ephemeral, the next Outro Skill Twining deals additional Havoc DMG equal to 459.02% of Camellya’s ATK.
Inherent Skills:
SeedbedGain 15% Havoc DMG Bonus. DMG dealt by Heavy Attack Pruning is now considered Basic Attack DMG.
Epiphyte
Gain 15% Basic DMG Bonus. Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz.
Normal Attack: Burgeoning
Basic Attack
Perform up to 5 consecutive attacks, dealing Havoc DMG.
After performing Basic Attack Stage 3 or Heavy Attack Pruning, hold Normal Attack Button to continuously strike the target, dealing Havoc DMG.
Basic Attack Stage 4 is automatically followed by Basic Attack Stage 5.
Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.
Heavy Attack – Pruning
Consume STA to attack the target, dealing Havoc DMG.
Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
Basic Attack 1 DMG | 31.45% |
Basic Attack 2 DMG | 23.38%*2 |
Basic Attack 3 DMG | 25.50%*3 |
Basic Attack 4 DMG | 12.42%*20 |
Basic Attack 5 DMG | 24.23%*4 |
Heavy Attack DMG | 44.33%*3 |
Mid-air Attack DMG | 33.00%*2 |
Dodge Counter DMG | 50.00%*3 |
Mid-air Attack STA Cost | 25 |
Mid-air Attack STA Cost | 30 |
Resonance Skill: Valse of Bloom and Blight
Crimson Blossom
Attack the target, dealing Havoc DMG (considered Basic Attack DMG), then enter Blossom Mode.
This attack can be performed in mid-air.
Blossom Mode
– Unable to move while suspended on vines.
– Basic Attack and Heavy Attack Pruning are replaced by Basic Attack Vining Waltz: chain together 4 consecutive attacks, dealing Havoc DMG, considered Basic Attack DMG.
– When performing Vining Waltz Stage 3, hold Normal Attack Button to cast Blazing Waltz that deals Havoc DMG before automatically performing Vining Waltz Stage 4.
– Dodge Counter is replaced by Dodge Counter Atonement. Normal Attack Button right after a successful Dodge to attack the target, dealing Havoc DMG, considered Basic Attack DMG.
– Resonance Skill is replaced by Resonance Skill Floral Ravage. Casting Floral Ravage deals Havoc DMG, considered Basic Attack DMG.
– Resonance Skill Floral Ravage can be cast in mid-air.
– Blossom Mode ends after casting Resonance Skill Floral Ravage.
– Blossom Mode ends after using the Levitator.
– Jump is replaced with Basic Attack Vining Ronde. Jump to attack the target at the cost of STA, dealing Havoc DMG (considered Basic Attack DMG). This ends the Blossom Mode.
– Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA.
– Casting Resonance Skill Floral Ravage doesn’t restore STA.
– Consume STA continuously to stay suspended on the vines.
Crimson Blossom DMG | 57.15%*2 |
Vining Waltz 1 DMG | 48.45% |
Vining Waltz 2 DMG | 22.95%*2 |
Vining Waltz 3 DMG | 11.04%*6 |
Vining Waltz 4 DMG | 34.00%*3 |
Blazing Waltz DMG | 11.04%*19 |
Floral Ravage DMG | 26.46%*5 |
Vining Ronde DMG | 26.64%*3 |
Atonement DMG | 57.00%*2 |
Cooldown | 4s |
Crimson Blossom Concerto Regen | 7 |
Floral Ravage Concerto Regen | 7 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 2 STA Cost | 5 |
Vining Waltz 3 STA Cost | 5 |
Vining Waltz 4 STA Cost | 5 |
Blazing Waltz STA Cost | 5 |
Vining Ronde STA Cost | 5 |
STA Cost Per Second When Suspended | 5 |
Forte Circuit: Vegetative Universe
Hitting a target with Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement , Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage consumes Crimson Pistils. The Energy Regen Multiplier of this attack is increased by 150%. Consuming 10 Crimson Pistils recovers 4 Concerto Energy and obtains 1. Each bud lasts for 15s, stacking up to 10 times.Forte Circuit: Ephemeral
When Concerto Energy is fully recovered, and Ephemeral is not on Cooldown, Resonance Skill is replaced with Ephemeral.
Casting Ephemeral consumes 70 Concerto Energy and deals Havoc DMG to the targets. This damage is considered Basic Attack DMG.
Camellya enters Budding Mode after casting Ephemeral. This can be cast in mid-air.
Budding Mode
– Sweet Dream: Increase the DMG Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage by 50%.
– Casting Ephemeral consumes all Crimson Buds. Each Crimson Bud consumed additionally increases the DMG Multiplier of Sweet Dream by 5%, up to 50%.
– When in Budding Mode, Camellya cannot gain Crimson Buds.
– When in Budding Mode, the Energy Regen Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage is reduced to 0%.
– Budding Mode ends when Camellya is switched off the field.
– Budding Mode ends when all Crimson Pistils are consumed.
Crimson Pistil
Camellya can hold up to 100 Crimson Pistils.
– Casting Intro Skill Everblooming recovers 100 Crimson Pistils.
– Activating Forte Circuit’s Ephemeral recovers 100 Crimson Pistils.
Ephemeral DMG | 635.00% |
Budding Mode Duration | 15s |
Ephemeral Cooldown | 25s |
Resonance Liberation: Fervor Efflorescent
Attack the target, dealing Havoc DMG. This attack can be performed in mid-air.
Skill DMG | 605.00% |
Cooldown | 25s |
Resonance Energy Cost | 125 |
Concerto Regen | 20 |