

JIANXIN
★★★★★

GAUNTLETS

DPS/SUPPORT
1.0
VERSION
BASIC DATA
Name | Jianxin | Rarity | ★★★★★ |
Attribute | Aero | Combat role | DPS / Support |
Weapon | Gauntlets | Signature weapon | None |
Resonance Power | Cleansing Reflections | Special Dish | Lotus Seed Soup |
Release date | 05-22-2024 | Release version | 1.0 |
ASCENSION DATA
Character – Level
Ascension Stats | |||||||||
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HP 1129 |
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ATK 27 |
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DEF 92 |
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Crit Rate 5% |
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Crit DMG 150% |
Ascension Materials | |||||||||
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Note: The data in parentheses represents the total materials.
SKILLS LEVEL-UP DATA
Each Skill – Level
Bonus Stats | ||||
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ATK 1.80%/4.20% |
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Crit Rate 1.20%/2.80% |
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Each Skill Level-Up Materials | ||||
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Note: 1. The data in parentheses represents the total materials.
2. Materials for bonus stats are not counted.
3. The data shows the materials needed for each skill to level up.
INTRODUCTION
Jianxin is a 5 ★ rarityAero attribute and Gauntlets type weapon character in Wuthering Waves.
Born in the wilderness and raised in a Taoist sect, Jianxin has been imparted the martial arts of Fengyiquan.
Her upbringing instilled in her a pure and persistent dedication to perfecting her martial arts skills.
Now, she journeys into the secular world, eager to experience the bittersweetness of everyday life and gain a deeper understanding of the world around her.
Official Website’s Introduction.
CHERISHED ITEMS
Mirrors of Clarity
As a child, Jianxin was gifted a precious trinket by her master. It held a set of mirrors, with some missing pieces. Throughout her training, she used it to reflect on herself and her progress, understanding that self-cultivation and martial arts require patience and dedication. On her return to the sect, her master carefully replaced the missing mirrors. It was then that Jianxin saw her reflection in the completed piece—a symbol of all the teachings and growth she had experienced on her journey.
Coupon Clip
Jianxin learned to collect all kinds of coupons the first time she followed her master down the mountains to live in the city. To her, it is not only a unique way to survive, but also a symbol of people’s friendliness. “Exclusive dishes… FREE!” Jianxin didn’t understand the deeper meaning of the businessman’s use of font size to create a visual focal point, not to mention the staggering list of additional conditions that followed.
Velvet Grass
The plant stood tall and strong, as if still swaying in the winds of its mountain home. Its very sight brought a refreshing sense of being atop the highest peaks. This particular species is on the brink of extinction, with only traces remaining in Jianxin’s brief description. Even after thorough investigation, the Academy still could not pinpoint where she had found it. All that is known is that this rare plant was once in her possession. Some believe it holds mystical powers, while others see it as a symbol of resilience and survival.
WEAPONS

Verity’s Handle

Abyss Surges

Stonard

Celestial Spiral
ECHO SETS
A | ![]() | Sierra Gale | ||
B | ![]() | Sierra Gale | ![]() | Lingering Tunes |
C | ![]() | Sierra Gale | ![]() | Moonlit Clouds |
4 COST ECHOES

Feilian Beringal


Mech Abomination

ECHO STATS
4 | 3 | 3 | 1 | 1 |
Crit Rate Crit DMG | Aero DMG ATK % | Aero DMG ATK % | ATK % | ATK % |
4 | 4 | 1 | 1 | 1 |
Crit Rate | Crit DMG | ATK % | ATK % | ATK % |
SKILL PRIORITY

Forte circuit
➜

Res Liberation
➜

Basic attack
➜

Res Skill
➜

Intro Skill
TEAMS

Jianxin


Jianxin


Jianxin


Mortefi


Yuanwu


Rover


Shorekeeper


Verina


Baizhi

RESONANCE CHAIN (DUPES)
Sequence Node – Level
1. Benevolence |
Resonance Skill Windqueller can be used 1 more time. When casting Resonance Skill Windqueller, the Resolve cost is decreased by 15. |
FORTE
Intro Skill: Essence of Tao
Pull in targets within the range, dealing Aero DMG.
Skill DMG | 17.00%*3 + 34.00% |
Concerto Regen | 10 |
Outro Skill: Transcendence
The incoming Resonator has their Resonance Liberation DMG Amplified by 38% for 14s or until they are switched out.
Inherent Skills:
Formless ReleaseDamage of Resonance Liberation Purification Force Field is increased by 20%.
Reflection
The Shield obtained from Heavy Attack Primordial Chi Spiral is increased by 20%.
Normal Attack: Fengyiquan
Basic AttackJianxin performs up to 4 consecutive attacks, dealing Aero DMG.
Heavy Attack
Jianxin consumes STA to attack the target, dealing Aero DMG.
Mid-air Attack
Jianxin consumes STA to plunge and unleash a powerful kick, dealing Aero DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Stage 1 DMG | 34.94% |
Stage 2 DMG | 13.40%*2 + 40.19% |
Stage 3 DMG | 21.00%*4 |
Stage 4 DMG | 57.04% |
Heavy Attack DMG | 63.41% |
Mid-air Attack DMG | 62.00% |
Dodge Counter DMG | 20.54%*2 + 82.14% |
Heavy Attack STA Cost | 20 |
Mid-air Attack STA Cost | 30 |
Resonance Skill: Calming Air
Hold Resonance Skill to enter Parry Stance.Chi Counter
When Jianxin is attacked in the Parry Stance, she does not take damage and immediately performs Chi Counter, dealing Aero DMG.
Chi Parry
Release the Resonance Skill button during Parry Stance to interrupt Parry Stance and perform Chi Parry, dealing Aero DMG.
Chi Counter Damage | 168.30% |
Chi Parry Damage | 130.14% |
Cooldown | 12s |
Skill Concerto Regen | 8 |
Chi Counter Concerto Regen | 14 |
Chi Parry Concerto Regen | 14 |
Forte Circuit: Primordial Chi Spiral
Heavy Attack: Primordial Chi SpiralWhen Chi reaches max stacks, hold Basic Attack to cast Primordial Chi Spiral and start Zhoutian Progress.
Zhoutian Progress
Jianxin’s resistance to interruption is increased, and her the damage taken is reduced by 50%:
Jianxin continuously consumes Chi and casts Chi Strike to attack targets nearby, dealing Aero DMG.
As Zhoutian Progress accumulates, Jianxin reaches different Zhoutian and gains effects accordingly.
– Before Minor Zhoutian: Gain Zhoutian Progress 1 shield. When Zhoutian Progress is interrupted, cast Pushing Punch to attack the target, dealing Aero DMG.
– Minor Zhoutian: Gain Zhoutian Progress 2 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.
– Major Zhoutian – Inner: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.
– Major Zhoutian – Outer: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG.
– When Basic Attack button is released, interrupt Zhoutian Progress and lose all Chi;
– When all Chi is consumed, end Zhoutian Progress.
When Zhoutian Progress ends, regain a shield according to the Zhoutian Progress reached;
As the shield provided by Heavy Attack: Primordial Chi Spiral persists, the active character is healed once every 6s.
Chi
Jianxin can hold up to 120 Chi.
Chi is obtained when Normal Attack Fengyiquan hits the target.
Chi is obtained when the Resonance Skill Calming Air is cast.
Chi is obtained when the Resonance Skills Chi Counter or Chi Parry hits the target.
Chi is obtained when the Intro Skill Essence of Tao hits the target.
Pushing Punch Damage | 125.00% |
Zhoutian Progress Continuous Damage | 12.50% |
Minor Zhoutian Shock Damage | 70.00% |
Major Zhoutian: Inner Shock Damage | 190.00% |
Major Zhoutian: Outer Shock Damage | 260.00% |
Yielding Pull Damage | 110.00% |
Incomplete Minor Zhoutian Final Shield | 437 + 17.06% |
Minor Zhoutian Final Shield | 875 + 34.13% |
Major Zhoutian: Inner Final Shield | 1750 + 68.25% |
Major Zhoutian: Outer Final Shield | 2915 + 113.70% |
Shield Healing | 700 + 27.30% |
Shield Duration | 30s |
Pushing Punch Concerto Regen | 10 |
Minor Zhoutian Concerto Regen | 5 |
Major Zhoutian: Inner Concerto Regen | 18 |
Major Zhoutian: Outer Concerto Regen | 23 |
Yielding Pull Concerto Regen | 7 |
Resonance Liberation: Purification Force Field
Create a strong wind field, continuously pulling targets within the wind field to the center and dealing Aero DMG. When the wind field disappears, it will trigger an explosion to deal Aero DMG to all targets within the range again.
Resonance Liberation Continuous Damage | 15.00% |
Resonance Liberation Explosion Damage | 320.00% |
Wind Field Duration | 3.12s |
Cooldown | 20s |
Resonance Cost | 150 |
Concerto Regen | 20 |